# \#game-development

**URL:** https://devcommunity.amd.com/tag/game-development/98.md

[Latest](https://devcommunity.amd.com/latest.md) · [Categories](https://devcommunity.amd.com/categories.md) · [Tags](https://devcommunity.amd.com/tags.md)

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## [AMD FSR Unreal Engine plugin: Unreal Engine 5.8 update](https://devcommunity.amd.com/t/amd-fsr-unreal-engine-plugin-unreal-engine-5-8-update/914)

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**Author:** [@Uncy\_AMD](https://devcommunity.amd.com/u/Uncy_AMD)\
**Replies:** 2\
**Last updated:** [October 1, 2026, 6:19pm UTC](https://devcommunity.amd.com/t/amd-fsr-unreal-engine-plugin-unreal-engine-5-8-update/914 "2026-10-01T18:19:19Z")

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:wrench: AMD FSR Unreal Engine plugin: Unreal Engine 5.8 update :frame\_photo: FSR Upscaling 4.1.1 - our ML-based upscaler now supports Radeon RX 7000 Series GPUs, in addition to Radeon RX 9000 Series. :film\_frames: F…

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## [AMD FPGAs Help ModRetro Bring Retro Gaming Back to Life with M64 Console](https://devcommunity.amd.com/t/amd-fpgas-help-modretro-bring-retro-gaming-back-to-life-with-m64-console/590)

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**Author:** [@Uncy\_AMD](https://devcommunity.amd.com/u/Uncy_AMD)\
**Replies:** 0\
**Last updated:** [June 9, 2026, 7:56am UTC](https://devcommunity.amd.com/t/amd-fpgas-help-modretro-bring-retro-gaming-back-to-life-with-m64-console/590 "2026-06-09T07:56:57Z")

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ModRetro is bringing an authentic Nintendo N64-compatible gaming experience to a new generation of gamers by leveraging AMD Artix™ UltraScale+™ FPGAs in its new M64 console. ModRetro manufacturers high-quality, FPGA-…

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## [Enhancing DirectX Testing with AMD Smoldr](https://devcommunity.amd.com/t/enhancing-directx-testing-with-amd-smoldr/420)

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**Author:** [@Uncy\_AMD](https://devcommunity.amd.com/u/Uncy_AMD)\
**Replies:** 0\
**Last updated:** [March 18, 2026, 8:27pm UTC](https://devcommunity.amd.com/t/enhancing-directx-testing-with-amd-smoldr/420 "2026-03-18T20:27:33Z")

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Smoldr allows compiling HLSL shaders through DXIL, creating pipelines, resources, views, and then binding and running a compute dispatch. This is all controlled by a text based script file – no C++ development needed. …
