General Game Dev Discussions Performance Tuning
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About the Performance Tuning category
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0 | 53 | October 13, 2025 |
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How tetrahedral cages significantly reduce BVH memory usage - demo video showing the memory math in action
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0 | 56 | September 18, 2026 |
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Temporally stable generative illumination with a one-step diffusion model - Research Blog
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0 | 27 | September 10, 2026 |
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New AMD graphics research – "Ray Tracing Massive Amounts of Animated Geometry"
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4 | 109 | September 7, 2026 |
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Lightweight attention-based indirect illumination
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0 | 42 | August 21, 2026 |